Difference between revisions of "Blender 3D Modelling and Animation"
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+ | Section 2: Introduction to Modifiers<br> | ||
+ | Section 3: Useful Modeling Tools and Concepts<br> |
Revision as of 03:08, 14 September 2012
This page hosts materials and information regarding the Blender 3D Modelling and Animation workshop
Resources for the Saturday, September 22nd Blender 2.63 Workshop
Lesson 1:File:Blender 2.63 Workshop - Lesson 1 - Carl R. Knapp.pdf
Covers:
Section 1: A brief overview of the default user interface.
Section 2: Navigating 3D Space/Things to keep in mind.
Section 3: Basic mesh transformations: Translation, Rotation, Scaling, and Extrusion.
Lesson 2: Upcoming
Covers:
Section 1: Building a Mesh vertex by vertex
Section 2: Introduction to Modifiers
Section 3: Useful Modeling Tools and Concepts