Difference between revisions of "Blender 3D Modelling and Animation"

From Splatspace
Jump to: navigation, search
Line 20: Line 20:
 
Section 1: Building a Mesh vertex by vertex<br>
 
Section 1: Building a Mesh vertex by vertex<br>
 
Section 2: Introduction to Modifiers<br>
 
Section 2: Introduction to Modifiers<br>
Section 3: Useful Modeling Tools and Concepts<br>
+
 
 +
Lesson 3:

Revision as of 05:03, 22 September 2012

This page hosts materials and information regarding the Blender 3D Modelling and Animation workshop



Resources for the Saturday, September 22nd Blender 2.63 Workshop

Lesson 1:File:Blender 2.63 Workshop - Lesson 1 - Carl R. Knapp.pdf

Covers:

Section 1: A brief overview of the default user interface.
Section 2: Navigating 3D Space/Things to keep in mind.
Section 3: Basic mesh transformations: Translation, Rotation, Scaling, and Extrusion.

Lesson 2: Upcoming

Covers:

Section 1: Building a Mesh vertex by vertex
Section 2: Introduction to Modifiers

Lesson 3: